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Sibenik by Marko Dabrovic, with holes corrected by Kenzie Lamar and high-resolution texture and bump maps painted by Morgan McGuire. Downloaded from http://igad.nhtv.nl/~bikker/ Originally from http://hdri.cgtechniques.com/~sibenik2/download/ "The Sibenik cathedral is a project by Marko Dabrovic form www.RNA.HR. It's very rich modeled but isn't completely finished yet... there are some holes in the mesh which only hurts if you look at them."

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Sibenik Cathedral (VRay)
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