Next (Viewport) Previous (Script and Log Panel)


Selecting is essential to any application. In, you can select objects, 3D models and their components to modify them.

There are a number of ways to select objects, and as scenes become more complex, it becomes more important to learn the most effective methods of selecting relevant objects. Selected objects display markers around their corners. These markers denote the object’s axis-aligned bounding box.

This section describes the different types of selections has to offer.


Next (Viewport) Previous (Script and Log Panel)