Orbit
The orbit
command handles the orbit of the primary camera in the scene. To activate this command, call:
api.commands.activateCommand('orbit')
options
The default options for orbit are:
touchVerticalDefault: false,
turnTable: false,
touchVerticalDefault
If true, touch events will fall through so that the default behavior is not prevented.
turnTable
If true, the camera will only orbit around the y-axis, otherwise orbit will act freely on the sphere.
Note that the following two situations will result the similar view on the screen except the first one didn't affect the light and shadow because the scene itself didn't change:
- Fix object and rotate camera, see
Custom Color
as an example. - Fix camera and rotate object, see
Rotate Object
as an example.
So make sure to choose the correct one due to your need.